Animator Tyson Ibele’s development of “tyFlow, a particle simulation tool for 3dsmax” has resulted in some absorbing creations. From writhing worm monsters and unraveling pixelated characters to a wave of colliding cyclists, Ibele’s tests move between humorous and disconcerting.
On the worm-filled figure, in particular, he says, “ In total, 30,000 joint-articulated rigidbodies are present in the scene, and the 600-frame sequence simulates in about 30 minutes. Despite the overall complexity of the final result, the whole setup is maintained within just a few tyFlow events and operators, which keeps the workflow light and makes tweaks and changes easy to implement.”
See more of his work below.