Menu
The New Contemporary Art Magazine

Kofta’s Sculptural Backpacks Reflect the Natural World

Kostiantyn Rybak, the designer behind the brand Kofta, has said that he likes to create "between art and wearable fashion things." His “Imago” line takes notes from the natural world, with seemingly organic backpacks that recall the shapes, forms, and living things found in rainforests. The Kiev-based designer has adapted accessories reminiscent of architecture and machines in the past, yet this direction creates something that defies its manmade origins.


Kostiantyn Rybak, the designer behind the brand Kofta, has said that he likes to create “between art and wearable fashion things.” His “Imago” line takes notes from the natural world, with seemingly organic backpacks that recall the shapes, forms, and living things found in rainforests. The Kiev-based designer has adapted accessories reminiscent of architecture and machines in the past, yet this direction creates something that defies its manmade origins.

“The imago is the last stage an insect attains during its metamorphosis, it is the process of growth and development,” a description for the line says. “Maturity doesn’t mean age. It means level of sensitivity. Nature does not require edging as a point of perfection.”

See more pieces from the line below.

Meta
Share
Facebook
Reddit
Pinterest
Email
Related Articles
Sculptor/jewelry artist Rebecca Rose crafts scenes in ring form, pulling from cultural iconography and allegorical narratives. Her so-called “Sculpturings” are described as “a hybrid of small sculpture and wearable art cast in precious metals using the lost wax casting process.” Her work has been shown in both galleries and jewelry showcases alike.
Collective Poncili Creacion combines puppetry, performance, and sculpture for odd, vibrant shows across the globe. The group, led by identical twins Pablo and Efrain Del Hierro, describes itself as facilitating “interactions between the fields of Objects and Reality.” In each of their projects, they refer to the wearable creatures and interactive sculptures they build as “objects.”
Liam Brandon Murray is a wearable sculpture artist who injects an alarming amount of detail into his pieces, which have been likened to cathedrals and cityscapes. The influences are plentiful: the presence of Roman architecture, steampunk style, futurism and technology, and Gothic themes are carried throughout. His designs have garnered multiple awards and nods from the World of Wearable Arts Awards in New Zealand.
Turkish-American designer Eda Yorulmazoğlu crafts wild costumes, with both distinct body of works and individual creatures as part of her repertoire. Part-fashion designer, part-textile artist, she navigates several spheres, all carrying an absurdism and vibrancy bolstered by bringing them out into the public.

Subscribe to the Hi-Fructose Mailing List