by Andy SmithPosted on

Leeroy New’s otherworldly wearable art comes from found objects and discarded plastics, with the multidisciplinary artist’s vision making vibrancy out of the overlooked. New’s practice encompasses both wearable and installation art, as his major public works have turned heads in his native Philippines and beyond.

by Andy SmithPosted on

With “Dimensionality,” Jen Stark‘s vibrant sculptures, paintings, and installations take over Joshua Liner Gallery with her illusionary talents. The show, which began this week and runs through July 19, features both analogue and digital elements to activate the New York City space. Stark was last featured on HiFructose.com here.

by Andy SmithPosted on

Shoplifter recently brought her hair-based art to Venice Biennale, creating an immersive cave installation out of the cascading layers of hues and unsettling textures. The Icelandic artist, whose real name is Hrafnhildur Arnardottir, has long used both real and fake hair to create her massive works.

by Andy SmithPosted on

Alfredo and Isabel Aquilizan tackle displacement, community development, and memory in their cities and structures made of cardboard. Their work ranges from these sculptures and installations to drawing, paintings, and works on paper. Their current, major installation at Auckland Art Gallery Toi o Tāmaki, “Pillars: Project Another Country,” “explores fundamental ideas about what creates community, what constitutes family, and how homes are fabricated around human needs and relationships.”

by Andy SmithPosted on

Using his “Emotigun,” Tadas Maksimovas offers a look at how our need for constant affirmation would appear in the physical realm. This “motor-powered, remote-controlled machine slingshot” was created by Maksimovas, designed by Martijn Koomen, and had its first prototyped version crafted by YouTube star Jorg Sprave. In the video below, Maksimovas offers himself as a target.

by Andy SmithPosted on

James Moore’s futuristic installations blend elements of sci-fi, light experimentation, and post-apocalyptic visions. He uses massive cybernetic characters and gridwork to toy with perspectives in the room his work inhabits. And in recent work, blends 3D sculpture with those illusionary tactics.