Kostiantyn Rybak, the designer behind the brand Kofta, has said that he likes to create “between art and wearable fashion things.” His “Imago” line takes notes from the natural world, with seemingly organic backpacks that recall the shapes, forms, and living things found in rainforests. The Kiev-based designer has adapted accessories reminiscent of architecture and machines in the past, yet this direction creates something that defies its manmade origins.
Turkish-American designer Eda Yorulmazoğlu crafts wild costumes, with both distinct body of works and individual creatures as part of her repertoire. Part-fashion designer, part-textile artist, she navigates several spheres, all carrying an absurdism and vibrancy bolstered by bringing them out into the public.
Liam Brandon Murray is a wearable sculpture artist who injects an alarming amount of detail into his pieces, which have been likened to cathedrals and cityscapes. The influences are plentiful: the presence of Roman architecture, steampunk style, futurism and technology, and Gothic themes are carried throughout. His designs have garnered multiple awards and nods from the World of Wearable Arts Awards in New Zealand.