by Andy SmithPosted on

Nathan Jurevicius, a Canadian/Australian artist and director, has turned his graphic novel “Junction” into an animated film. The artist works with 3D production studio OKTA to adapt the book, which was originally released by Koyama Press. Jurevicius is previously known for the brand Scarygirl, his fictional world that has spawned graphic novels, a video game, and other animations.

by Andy SmithPosted on

Eggs bounce off of a stack of plates; a glass dissolves around a solid chunk of milk. Mainframe North, the Manchester-based arm of the motion design and VFX group Mainframe, recently put together a compilation of objects defying their natural properties and physics.

by Andy SmithPosted on


Esteban Diacono, a motion graphics designer based in Buenos Aires, Argentina, creates surreal animations that blend both realistic subjects and humorous exercises in staging and physics. On Diacono’s Instagram page, he often posts “sketches” and experiments, rendered as absorbing and insightful moments of his process.

by Andy SmithPosted on

 

More and More, a London-based design studio, strives to create 3D imagery and video that has both a “distinctive and unexpected tone of voice.” Launched just last year by Carl Burgess and Tom Darracott, the studio breathes life and realistic motion into inflatable characters, delicate fur, and other uncommon material. The group even mesmerizes with a golden ribbon, piling onto itself.

by Margot BuermannPosted on


When it comes to creating a compelling work of art, in the case of Kobi Vogman, no structure, location, or material is considered off limits. Based in Jerusalem, Vogman is a muralist, illustrator and animation director who works in harmonious collaboration with his environments to create narratives which explore the relationships we have with our histories, cultures, and ever-changing landscapes.

by CaroPosted on

Tokyo based collective known as teamLab describe themselves as “ultra-technologists”, artists who seek to merge art, technology and design in their work, designed to allow viewers to have a more personal and unique connection with art. With Japanese designer Toshiyuki Inoko at the helm, the collective’s installations are nothing short of magical- featured here on our blog, they are a spontaneous experience where artworks come to “life” as animation when approached by visitors. The secret to the magic behind their work is motion sensors that pick up the viewer’s movements, prompting paintings of the natural world to become a blooming and wilting garden of delights. Pace Art + Technology in Silicon Valley, California, seeking to create an environment that encourages educational play, invited teamLab to join their Future Park series- the result of which is “Living Digital Space and Future Parks” opening on February 6th.